Snake Eyes
Hiss holds the curtain aside with one hand and aims a crossbow with the other. The letters ΣΕ sit above the entrance to the Sigma Estate.

Snake Eyes

A choices-matter, immersive RPG

Hem leans around the showbill, one gloved hand on its edge, with her articulated body and boots visible beside it.
The Sigma EstateFirst look

You’re invited

The game is only
the beginning.

I’ve been building Snake Eyes for years. It’s a choices-matter, immersive RPG, and I’m finally ready to show you the Sigma Estate.

Step inside Promotional concept artwork

The Sigma Estate

One visit
changes everything.

Halloween has a history at the Sigma Estate. After one visit, our main character’s life will never be the same.

A glimpse of the world I’m building.
A development capture of the Sigma Estate: open iron gates, a lamplit fountain, and the house beyond. A plaque reads Remember, Decide, Live, Die.
The Estate, in developmentGame development capture
Two ivory dice show snake eyes on a marble table. Mister Mister watches from behind them.

Across the table

Chance
and Choice

A tactical dice duel.

You each bring a Pack of six Remnants. Make the most of your roll and see who plays their hand better.

Pip leans over the velvet ledge to welcome you.

Stay a little longer

News from
the Estate

I’ll share new Remnant portraits, scenes from the Estate, and what I’m working on next.

More information coming soon

Screening room · Halloween 2026

Meet Isaiah

I’m Isaiah Young. I’m building Snake Eyes solo, and I’ve waited years to share this world with you.

My dev journal @isaiahismaking

Halloween 2026 announcement00:58 English captions
Read the film transcript

It is Halloween 2026, and I have waited a literal decade for today, which is the announcement of my game, Snake Eyes.

When I was a sophomore in college, I told my little brother I would make him a game for his birthday, and I just never did. And over ten years later, I'm finally following through on that promise. This game, this book, this story has been cooking in my head.

Snake Eyes is a turn-based, tactical dice-rolling game tied with a choices-matter campaign.

Halloween is a very special night in Snake Eyes, because our main character actually starts off going to a Halloween party, thinking they would just play a game. But their life is bound to change forever.

I'm just a solo dev. It's still very much so in early development, and worst of all, I use AI. But I really hope that you'll see how much love I have truly poured into this game.

I hope you choose to subscribe to our newsletter. I'll see you guys soon with more updates.